Students generally have very little idea of the world they are entering into, and their teachers – like parents — are viewed as beings who alternately guide and admonish; rarely are those teachers viewed as individuals or is their professional standing considered. It is usually only afterward, when young people encounter real-life situations in their chosen professions that they sometimes learn (if they are lucky) that they studied with one of the greats.
–Marian Bantjes (on Doyald Young)
A good listener helps us overhear ourselves.
Nothing is “original.” Steal from anywhere that resonates with inspiration or fuels your imagination. Devour old films, new films, music, books, paintings, photographs, poems, dreams, random conversations, architecture, bridges, street signs, trees, clouds, bodies of water, light and shadows. Select only things to steal from that speak directly to your soul. If you do this, your work (and theft) will be authentic. Authenticity is invaluable; originality is nonexistent. And don’t bother concealing your thievery, celebrate it if you feel like it. In any case, always remember what Jean-Luc Godard said: “It’s not where you take things from — it’s where you take them to.
Design cannot be heard or read, it must be seen. Design is the structural link between the customers and the product. Content must be brought to the surface. And when a design is completed, it should seem natural and obvious. It should look like it is always been this way. And it should last.
People invent new machines and improve existing ones almost unconsciously, rather as a somnambulist will go walking in his sleep. The interesting puzzle in our times is that we so willingly sleepwalk through the process of reconstituting the conditions of human existence.
A visualization method is a systematic, rule-based, external, permanent, and graphic representation that depicts information in a way that is conducive to acquiring insights, developing an elaborate understanding, or communicating experiences.
–Ralph Lengler & Martin J. Eppler
Following a process is a critical factor in successfully designing and developing information. By following one, you have, at the least, a checklist of sorts that helps you make sure that you complete every task and, at the most, a guide to make sure that you address issues in the most logical sequence. By following a well-defined process and applying creative design and development techniques, you can design communication products in the most effective and efficient manner.
By creating digital models and workflows that allow you to visualize, simulate, and analyze your designs, you can experience your ideas before they are real. This enables the continual exploration of design alternatives, allowing early improvements to the way projects and products will look, perform, and be used. And ultimately, saving time and money, reducing errors, and increasing sustainability.
The claims of contemporary art cannot be ignored in any vital scheme of life. The art of today is that which really belongs to us: it is our own reflection. In condemning it we but condemn ourselves. We say that the present age possesses no art: who is responsible for this? It is indeed a shame that despite all our rhapsodies about the ancients, we pay so little attention to our own possibilities. Struggling artists, weary souls lingering in the shadow of cold disdain! In our self-centered century, what inspiration do we offer them? The past may well look with pity at the poverty of our civilization; the future will laugh at the barrenness of our art. We are destroying the beautiful in life.
We shall not cease from exploration.
And the end of all our exploring will be to arrive where we started.
And know the place for the first time.
–Thomas Stearns Eliot